Monday, 1 August 2011

David Kelly!!!

David Kelly suggests that we are becoming more and more focused on human centred design.  It involves designing behaviours and personalities into the productOne example of human centred design is the installation of the interactive wall which is about four stories tall in the London science museum, what’s so wonderful about this design is that it is based on the London subway system.  The goal of the interactive wall was to display feedback back to the public which it has received from the people who had visited the museum. Once feedback is entered into the system it travels around the interactive board like the subways systems and expands once it hits a station where it becomes readable.  It is almost as if we are able to display our thoughts about the museum to everyone and provide feedback to the public.  
Another example of human centred design is where Scott Adams teams up with David and his team to try and design a more human friendly cubicle in order to allow for us to feel more comfortable and unrestricted; they described the normal typical office cubical as restrictive, and simulate several scenarios to try and achieve a more human friendly atmosphere. In the first scenario they set up walls which act as screens for pictures and family photos to achieve a sense of belonging at home.  In the second scenario walls are alive and are able to give hugs, in an attempt to make the cubicle more human, the last cubicle has many subtle features such as colours in which the colour orange is meant to represent the sun.  The cubicle includes fish tanks and many features typical of many households to create a more familiar and comfortable environment.   
Another example of human centred design is the spyfish which allows the user to experience a feeling of being underwater scuba diving, without the under even touching the water.  David explains that although many people have boats they lack the capability or the interest to go under water, and this new technology allows the person to experience what it’s like to go underwater visually.
Through David Kelly’s insightful talk we are able to see that designers are taking a more human approach to design, whilst at the same time incorporating behaviours and personalities into their designs.

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